At around 4-5 repeatables my average fleet power with 220-230 command limit is 250k, going up to 300k depending on admirals and titan auras. Try to put disrupters on it if you can. . Shield, and armor mixed for me usually. Search titles only. So:. But yeah, the auras are great. Tested in a 4 man party of zealots. Because if it does not, then I should make all of my titans a different ship class with its own aura to maximize bonuses, but if it does stack, three of the same aura should add up to a powerful effect. Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?I've been wondering for a while about this but never asked. By: Search Advanced search…Using the Juggernaut effectively. (offensive Auras always apply to all enemy fleets in the system). All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. There are two types of Titans auras, system wide and fleet wide. can you have multiple auras on titans?Auras with different names stack, auras with the same name do not Reply reply. 2: Stack speed buffs. There's either something critically wrong with your ship builds, or your technology research throughout the game isn't given enough attention. Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?When you only have one in a fleet it doesn't really matter, but some of those auras would get downright nasty if you had three or more Titans in the same fleet. Offensive auras are all system wide and effect all hostiles in system. You can have 6 titans with a different aura on each one in your federation fleet / GDF, so you can have the offensive aura titans on those fleets, and stick to defensive auras on your own fleets. Aura effects do not stack so having Titans in the same system with the same Aura abilities will not help but having Titans in the same system with different abilities. No, they don't stack. Basically what the title says, I've experimented a bit, I've seen that usually the shield dampener offensive aura and the fire rate defensive aura usually work best, but I'm not so sure, thoughts? Thanks :)can you have multiple auras on titans? ログイン ストア ホーム ディスカバリーキュー ウィッシュリスト ポイントショップ ニュース データPost-3. Distance does not matter in any way in either case, they are "auras" in name only. If in a battle, I have 2 fleets, each with titans, does fleet B get the benefits of fleet A's offensive debuff (shield debuff, fire rate debuff, or the no retreat debuff)? I'm presuming yes, but figured I would ask. For me I tend to stay away from them. . Mobility shapes conflict. C. Auras grant bonuses onto any allied ship in the same star system as the Titan, or inflict penalties on enemies in the same star system; this includes space monsters. Reply More posts you may like i could have 2 titans in each of my fleets, would it be worth it to have 2 diff kind of titans with diff bonus/same bonus in the same fleet? The auras are pretty much the only reason to use Titans, as otherwise they are just really overpriced Battleships. In which case, there's two general roles for the. Auras of the same type do not stack. A titan's defensive aura gives a buff to allied ships in the same fleet while a starbase, juggernaut, offspring ship's defensive aura gives a buff to all allied ships in the. The defensive auras are a bit different. Part of the reason I made a mod that adds more ship sections. fire rate +5% do they stack? i doubt so but id like some confirmation if possible ログイン ストア ホーム ディスカバリーキュー ウィッシュリスト ポイントショップ ニュース データOne Titan provides a regeneration aura and the second provides tracking or some other aura of your choosing. From what I know it will repair slowly and not during combat but you don't need to go to a space port to repair. The speed thing is probably to do with titans having 3x aux slots, as opposed to a battleship's 2x aux. For the positive buffing auras such as plus tracking and fire rate, they say it's restricted to the fleet but I've heard that it's system wide so. The Titan auras are very, very, very nice. ago. The three best auras are Shield Dampener, Subspace Snare, and Targeting Grid. 6 by forlackoflead and 3. Only 1 titan per 200 Naval Capacity is allowed. So that 10% to whatever isn't applied per titan, just per planet. Titan Aura Question. Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?I've been wondering for a while about this but never asked. It will keep firing the L slot weapons since the weapon range is further than the distance it is trying to space away from the enemy. fire rate +5% do they stack? i doubt so but id like some confirmation if possibleStellaris: Titan Research Chain Guide. I am considering. So if they do have you massively. Kind of works horribly on battleships/titans, but it is what it is. And at least it sounds plausible. But literally the only two reasons I still include them in my fleets is a) roleplay and b) their super long range titan beam, that instantly starts battle with every enemy fleet in the system, making them unable to escape. Last I checked it was spinal mount artillery battleships and carrier battleships. If we are at it. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias Estadísticasi have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan? Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини Статистикаi have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan? เข้าสู่ระบบ ร้านค้าi could have 2 titans in each of my fleets, would it be worth it to have 2 diff kind of titans with diff bonus/same bonus in the same fleet?i have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan?Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?i have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan? Zaloguj się Sklep Strona główna Kolejka odkryć Lista życzeń Sklep punktów Aktualności Statystykii have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan? Přihlášení Obchod Domovská stránka Fronta doporučení Seznam přání Věrnostní obchod Novinky Statistiky-Can equip one of the Juggernaut Support Auras (Don’t stack with each other but will stack if a Juggernaut is in the same system)-8 platform points to build. (If someone does I am super curious how it shakes. For the titan you want a debuff aura on it as buff auras only affect the titans own. pregenitor hive offspring fleet perks seem amazing. So a huge fleet will benfit greatly from having all 3 defensive auras. LuNi Jul 15, 2018 @ 10:19am. Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?Every fleet will want one titan as well. e. I discovered my max titan capacity is two, How does that work? Will it be a max of two forever or is like out of every 100 ship capacity i can make a titan?Stellaris v3. Nothing says 'I can do this all day' quite like ships that don't need to return to dock after every fight. Second is that they have a limited range of 80. Even if the strike craft are out of range, merely existing will prevent PD from targeting incoming torpedoes so they will always score hits and never be intercepted. You might use it if you're aiming to push destroyers to the evasion cap, or building frigates for use against artillery ships, but in most cases giving your own fleet. Search titles only. Just name each Titan class based on the aura it uses it is no problem as different Titan classes do not stack so you see them nicely in fleet overview what auras you have in each fleet. Philadelphia 76ers Premier League UFC. You don't want that. of. If the titan is too slow put afterburners on it to speed it up as much as possible, or just have a couple other clone fleets not have titans. Stellaris is a popular grand strategy, 4X video game that allows players to explore a vast and dangerous galaxy, colonize new planets, interact with alien civilizations, and engage in interstellar diplomacy or war. You want mostly artillery ships with a sprinkling of carriers, I tend to do 4:1. For example subspace sensors may be needed to detect cloaking level 1 and tachyon sensors for cloaking level 2. Or stack them, or put the aura as something else. You don't need more than one Titan per fleet, as it's not that much value for the resources it ties up, aside from its aura. 2 things to do to reduce titan loss rate: Always put two Titans (or more) together in a fleet so the enemy might divide his fire between them. e. You don’t need to kill them off though, as they go missing in FTL, while your fleets are still intact to conquer their systems and planets. 1 titan with aura regen 20 bs carrier : arc emitter, hangar bay, medium missile x3 afterburner 5 artillery : tachyon lance , kinetic , medium missile ( to keep the x3 afterburner) I ilke. e. Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?General tips. An endgame fleet gives you ~230-260 naval cap per stack, that's 26-30 BBs and one Titan. It has however, been sufficient for my needs so far. As for regen hull, well if you have ever watched a firefight in the slower speeds just for fun you can see that during a firefight the damage will outpace the hull regen so in my opinion stacking these is. juli 2018 kl. The issue with Titan auras is that buff auras are restricted to the fleet the vessel is a part of, while debuff auras are all enemies in the system. Also a titan aura could be unlocked. Get those thruster upgrades. No auras seem to stack at the moment, including talent based ones. Arc emitters on your battleships, destabilizer aura on at least one titan. i have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan? Log ind Butik Startside Opdagelseskø Ønskeliste Pointbutik Nyheder Statistik I've been wondering for a while about this but never asked. The Yamato was not as useful as it is large, and Hitler hated to use capital ships (preferring to use U-boat raiders, which like corvette raiders, were effective at destroying mines/logistics and generally being. Stellaris > Allgemeine Diskussionen > Themendetails. i. defensive aura - Inspiring Presence. i. The only change I would make is changing it to Carrier computer. So after my last one got unplayable because of this and it can't be saved I want to start a new game but this time without the stack overflow crash. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. 0 those same auras used to be on stations and they didn’t stack back them. Something like you get one Titan per 200 naval cap. Reply. Titans help for that, too, although sadly their repair aura doesn't extend to allied fleets (kind of a bummer when you lead a 1. Not every fleet benefits enough from a Titan Aura to justify it. There's not much point to it imo, since battleships can be equipped with a healing aura. Jan. The resulting fleet of 26-30 BBs and a Titan with a fire rate aura will have around 100k power after a few repeatables. Having Juggernaut/Titan auras that decrease enemy disengagement chances could help. Afaik 1 titan has the same naval capacity usage as two (not three) battleships. Small. The Unbidden use weapons called Matter Disintegrators which are similar to beefed-up lasers, including their weakness against shield. Aura [edit | edit source] All offensive auras apply a debuff to all enemy ships that are in the system. First they only effect ships in the same fleet as the titan (so it does actually make sense to "stack" defensive titan auras between different fleets). AI won't spam counterbuild, and artillery BB is the most versatile, and like all battleship has good survivability. All Discussions. Reply Bloodly •. Aura effects do not stack so having Titans in the same system with the same Aura abilities will not help but having Titans in the same system with different abilities is a big plus in. The Giga Cannon has 75% base accuracy compared to 90% and 100% for the other Spinal Mount weapons, so it does particularly badly against high-evasion targets, Moreover. Basically what the title says, I've experimented a bit, I've seen that usually the shield dampener offensive aura and the fire rate defensive aura usually work best, but I'm not so sure, thoughts? Thanks :)i could have 2 titans in each of my fleets, would it be worth it to have 2 diff kind of titans with diff bonus/same bonus in the same fleet?i could have 2 titans in each of my fleets, would it be worth it to have 2 diff kind of titans with diff bonus/same bonus in the same fleet?Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?i could have 2 titans in each of my fleets, would it be worth it to have 2 diff kind of titans with diff bonus/same bonus in the same fleet?The Titans! Big bad and burly, these guys don’t have much choice but long range. The problem is enemy fleets tend to focus bigger ships. 3462263. My Titan got the +5% Fire Rate Buff. Azor Aug 10, 2018 @ 8:58pm. Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously? General tips. I discovered my max titan capacity is two, How does that work? Will it be a max of two forever or is like out of every 100 ship capacity i can make a titan?i. I was considering putting the matter decompressor somewhere else but I figure I'm going to have several fleets sitting in or in a neighboring system to terminal egress so I could stack the starbase negative auras + fire rate aura with my titans and juggernaut range aura to hopefully get a few volleys on anything that tries to fly through egress. Furthermore, positive auras only affect the specific fleet the Titan is assigned to, while negative auras affect all enemy fleets in a system. 1: Go find some Teriyaki Space Cattle and blow them to bits, harvest their guts, and research regenerative hull tissue. By: Search Advanced search… The new Arthropoid Juggernaut with a titan in the background. can you have multiple auras on titans?i could have 2 titans in each of my fleets, would it be worth it to have 2 diff kind of titans with diff bonus/same bonus in the same fleet?Both types of Juggernaut auras are system-wide regardless of type. So the highest combo for negative auras you can achieve is three titans, each with another aura. -Titan defensive auras only apply to the fleet they are in; Titan offensive auras apply to all enemies in the same system; Juggernaut auras apply to. Kind of works horribly on battleships/titans, but it is what it is. Debuffs affect all enemies in system. defensive aura - Inspiring Presence. Im going to be doing a SP soonish and I just wanted to know of Swarmer Missiles were decent enough to take or not. If the auras are the same type, do they stack? If the auras are different but still all affect friendly (or enemy) ships, do those ships get the combined modifiers from all auras applied? If one titan has an aura that buffs allies and another titan in the same fleet nerfs enemies, do they both take effect? Theoretically, however, if you do keep your fleets together, having different auras overlapping is best, since they don't stack, but there is no limit to how many DIFFERENT effects can be applied. New comments cannot be posted and votes cannot be cast. Second is that they have a limited range of 80. Artillery BB spam can be beaten with corvettes, and torpedo corvettes beat everything, if no PD. 7. (+1 titan with snare aura) with ARC Emitter Spinal Mounts and 50/50 Neutron Launcher/Kinetic Artillery on mid and back and artillery combat computers. They don't work system wide. Consumes power. Furthermore, positive auras only affect the specific fleet the Titan is assigned to, while negative auras affect all. But how do they actually work? the stat that jumps out at me from 'offspring oversight' in the ship builder is the +55% evasion. I discovered my max titan capacity is two, How does that work? Will it be a max of two forever or is like out of every 100 ship capacity i can make a titan?Do not quote this post, as it does not contain factual information on the game's mechanics. The other side saying they are worth it due to the auras Titans provide. Time for a void based resurrection in Stellaris! The Molluscoid Juggernaut's going to be such a Vorastra look-alike. Even if you lose a fight the greater casualties turn it into a pyrrhic victory for the. Neutron is the. The offensive auras are the best Titan auras to use, and the best doomstack design would have 3 Titan designs, your fleets alternating between them, to guarantee covering all 3 offensive auras. It is really nice because the 40% range boost can cripple an enemy fleet before they even fire. If the titan is using a fleet buffing aura instead of a fleet debuffing aura then it gets a second buff aura slot. Reply Coaxium Purity Assembly • Additional comment actions. 1 Hangar slot by standard convention is worth 1 large, and 4 small or 4 point defense is worth one large as well. As for aura selection, my favorite is inspiring presence, improving all ships in the fleet fire rate by five percent. Their strength comes from the aura, and auras don't stack. Don't forget titan's aura. But 2 titans made up a stack of 100k. And that test was probably ideal for the Destroyers in terms of specific ship designs. You can stack multiple titans per fleet if you wish. e. Their strength comes from the aura, and auras don't stack. Was 100% worth it and I don’t regret it Reply IamCaptainHandsome •. Titans are underwhelming. Well, different Auras do stack, but defensive auras are only appllied to the fleet the Titan is in. There's only one way to repair ships without going back to a space port, you can research a tech gained from space beings that allows organic armor that repairs over time. No, they dont stack, you can use different aura types tho. ago. The increased range aura paired with long range battleships and titans can snipe a big part of enemy fleets before they can even do anything about it. Most of the Time Regen, Shield Dampener or Firerate (De)Buff. The problem is enemy fleets tend to focus bigger ships. I've been looking at the titan aura wording. #2. Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?The artillery computer Titan will move forward until it can shoot, then try to maintain the combat engagement distance by backing away if the enemy comes nearer. The issue here is that this, in combination with ship behaviors (swarm, ect) that there's no indication (without selecting individual ships) to see if an aura applies. I always stack every disengagement chance increase/enemy decrease I can get my hands on. A Titan uses 16 capacity and has 1 titanic + 6 large slots. Negative aura's affect all enemy fleets in system. Just name each Titan class based on the aura it uses it is no problem as different Titan classes do not stack so you see them nicely in fleet overview what auras you have in. Their aura applies to everything, and it's a more powerful healing boost. Basically what the title says, I've experimented a bit, I've seen that usually the shield dampener offensive aura and the fire rate defensive aura usually work best, but I'm not so sure, thoughts? Thanks :)can you have multiple auras on titans?Overlord: Release Trailer. That sucks, talk about punishing teams that happen to have multiples of same class for no good reason. can you have multiple auras on titans?Will it be a max of two forever or is like out of every 100 ship capacity i can make a titan? Войти Магазин Главная Рекомендации Список желаемого Предметы за очки Новости СтатистикаIf in a battle, I have 2 fleets, each with titans, does fleet B get the benefits of fleet A's offensive debuff (shield debuff, fire rate debuff, or the no retreat debuff)? I'm presuming yes, but figured I would ask. Titan Aura . For dealing with crisis fleets, because the crisis difficulty scales every aspect of them (armour, shields, hull) you won’t be able to oneshot their. The only change I would make is changing it to Carrier computer. 0 unless otherwise noted. #1. If the Aura works for the fleet it's good, if it doesn't then it's bad. EDIT: I will point out though that hanger modules on stations might be best in slot now. The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Married at First Sight The Real Housewives of Dallas My 600-lb Life Last Week Tonight with John. i have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan?Against AI just get giga cannons, neutron launchers, and titan with snare aura. A titan's defensive aura only gives a buff to allied ships in the same fleet. i. -Can equip 2 of the Titan Support Auras (Don't stack with each other but will stack if a Titan is in the same system)-----Compatibility-----This mod overwrites the military_station_medium, military_station_large, ion_cannon, and ION_CANNON_CORE but does not overwrite entire vanilla files. Afaik 1 titan has the same naval capacity usage as two (not three) battleships. Tachyon Lance, 3 Neutron Launchers, 2 Kinetic Artillery, 3 Tracking AUX slots, Artillery combat computer. tempest. Although the hull regen mid game is fantastic, the sheer number of ships and fire power late game dwarfs hull regen. While optional, they do not cost anything. The ruination glare (Titan weapons) is surprisingly effective because of it faster fire rate and complementary range with kinetic batteries and general large weapons range. Basically what the title says, I've experimented a bit, I've seen that usually the shield dampener offensive aura and the fire rate defensive aura usually work best, but I'm not so sure, thoughts? Thanks :)As the biggest ship, Titans attract the priority of enemy ships to shoot at them. In which case, there's two general roles for the. The defensive auras are a bit different. I have one Titan design for each offensive aura, because they are systemwide -> three titans. If we are at it. A titan's defensive aura gives a buff to allied ships in the same fleet while a starbase, juggernaut, offspring ship's defensive aura gives a buff to all allied ships in the system. You only need one of those debuff fleets because it affects all in-system enemies. The cruisers tend to go in separate escort fleets for the Titan Squads. Are the effects of the Titan Aura stacking? For example: If an enemy got 5 Titans with the -20% shield hp, do my ships lose 100% of their shields or ist it always -20%?. You also want to stack up on shields. Second, they have two shipyards. I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously? เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติCame up with Stellaris build that pumps out absolutely nutty leaders (and especially admirals) by the mid game. defensive aura - Inspiring Presence. i could have 2 titans in each of my fleets, would it be worth it to have 2 diff kind of titans with diff bonus/same bonus in the same fleet? So ive been playing Stellaris gor a good while, and mostly been cruising by tha ks to beong able to out-economy the npc empires. Just to support that argument, the auras of the Juggernaut are system-wide, as opposed to the Titan auras which only affect the fleet that they're in. 1 mars 2018 à 7h21 Damedius a écrit : You really don't want more than 1 and the usefulness of even 1 is debateable. The largest ship capable of maintaining formation in a fleet, the Titan can provide some interesting bonuses to your ships. Business, Economics, and Finance. Late game. Last I checked it was spinal mount artillery battleships and carrier battleships. There's zero variety outside of the support aura. Same bonuses of auras never stack, but different auras do have an effect. And auras from different players do not stack. That's the biggest part. fire rate +5% do they stack? i doubt so but id like some confirmation if possibleThe "Meta" Battleship. When you only have one in a fleet it doesn't really matter, but some of those auras would get downright nasty if you had three or more Titans in the same fleet. The Vasari from Sins of a Solar Empire had a titan called the Vorastra that looks remarkably similar to this. Jay. Both are to assist with the reason you brought them along: killing the other guy faster. If you get into absolutely ludicrous numbers then you can have pretty much as many as you want. And that test was probably ideal for the Destroyers in terms of specific ship designs. The other side saying they are worth it due to the auras Titans provide. They dont stack But . No, they don't. So you should never have more than 1 titan of the same template in the same fleet? Reply TheTerribleness. Set the corvette fleet to follow the slow titan one and it seems to work out great. Business, Economics, and Finance. Stellaris - [3. I usually just stick a Regenerative Hull Tissue everywhere, although it's a reasonable choice to consider the Titan Aura for instead. By the point of the game you can have the auras, you should have multiple fleets against multiple fleets in deathstack battles, not one fleet solo. Negative aura's affect all enemy fleets in system. 2019 um 11:56 Do titan buffs stack?. fire rate +5% do they stack? i doubt so but id like some confirmation if possiblei. -You can toggle your assault army transport ships to “aggressive stance” and they will automatically follow your ship fleets and automatically invade and conquer enemy planets. Alternatively, you could use the regen aura from the titan, and replace the aux slot with something else. Three of those will wipe the floor with a 300k Scourge stack. #2. So it's a complex question. Large. I make one titan desig for each aura, debuff auras affect system wide, but the buff auras only affect the fleet the titan is in, so I get one. Mar 1, 2022 @ 5:51pm I'd say my logic was pretty straightforward and bullet pointed in a simplistic. Stellaris > Allgemeine Diskussionen > Themendetails. You can, however have 4+ auras if you have 4+ different designs in the same area. The most important thing to consider when designing a Titan is its aura ability, and as with almost all ship designs in Stellaris, it depends on the type of enemy you’re facing. Вход Магазин Начало Опашка за откриване Списък с желания Точков магазин Новини СтатистикиDoes anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?i have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan?Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?i could have 2 titans in each of my fleets, would it be worth it to have 2 diff kind of titans with diff bonus/same bonus in the same fleet?Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously?i have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan?i could have 2 titans in each of my fleets, would it be worth it to have 2 diff kind of titans with diff bonus/same bonus in the same fleet?Buffs/debuffs don't stack by default, but lots of monsters have auras which enable stacking of specific buffs or debuffs. You can have 6 titans with a different aura on each one in your federation fleet / GDF, so you can have the offensive aura titans on those fleets, and stick to defensive auras on your own fleets. BlueLightning. Neutrons will wipe most small ships in 1 hit especially when they dont stack on armor. So i can't have more then 3 titans? A#4. Mar 1, 2022 @ 3:43pm Defensive Aura Question. As far as Titan Auras go, Quantun Destabilizer is the best defensive auras against arty. Not every fleet benefits enough from a Titan Aura to justify it. Unlike plasma that does staggering 1/4 damage to shield, neutron does 1/2. You can, however have 4+ auras if you have 4+ different designs in the same area. You can see the effect directly if you put two afterburners in and watch the numbers. The same effect can't be applied twice So if you have a fleet with two different positive effects, it gets both. I discovered my max titan capacity is two, How does that work? Will it be a max of two forever or is like out of every 100 ship capacity i can make a titan?can you have multiple auras on titans? Přihlášení Obchod Komunita. Without Titans in the fleets, my Battleship had an DPS of ~723, with one Titan ~741, with two still ~741. I made one that adds a bunch while keeping vanilla "slot values" including hanger sections for titans. It has 10 times the hull points of a Titan and features six Hangar slots and two turreted Extra Large slots. pilens1904 May 6, 2021 @ 4:35am. Or maybe Avian. This mod in this sense its totally fair in the bow section, giving 6 Hangar slots for 1 Titanic. e. defensive aura - Inspiring Presence. Long range damage. By the point of the game you can have the auras, you should have multiple fleets against multiple fleets in deathstack battles, not one fleet solo. Pretty sure titan auras don't do anything to other fleets. The Destroyers don't offer anything in any other matchup and will still lose to Carriers. So it's a complex question. Penetrated by guided weapons, strike craft, and some exotic energy weapons (Disruptors, Arc Emitters, and Cloud Lightning). So, if you are running in a party with 3 hammerdins, only the highest concentration aura will be in effect. Perhaps not just in Stellaris, but in real life as well, battleships and titans do really suck. Ion Cannon (changes)-Increased the Utility Slots from 6 to 15-Can equip 2 of the Titan Support Auras (Don’t stack with each other but will stack if a Titan is in the same system)i have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan?i could have 2 titans in each of my fleets, would it be worth it to have 2 diff kind of titans with diff bonus/same bonus in the same fleet?Then I go with battleships and titan fleets, with mixed auras on the titans to cover all the three buffs for each of those fleets, plus a range admiral. The Juggernaut cannot be merged into a fleet. i. As for aura selection, my favorite is inspiring presence, improving all ships in the fleet fire rate by five percent. Titans are commonly artillery ships, so they have an energy+kinetic combo that works well with artillery battleships You don't build Titans for their weapons, you build them for their auras. - AURA_MINEFIELD (Priority 1) TLDR: Positive hull repair and shield regen auras don't stack. View community ranking In the Top 1% of largest communities on Reddit. do debuffs also only apply to enemy fleets in a certain system? Yup, just the system it is in, the debuff should effect all the enemy ships the star system enemy is in with the titan. If you are the custodian or a federation head, get the fleet and use the fleet titans differently. I'm just wondering if there are a max, or maybe if the chances of gaining new skills decrease the more the leader has on a level up Actually saw one I've never seen forget the exact term Logistician I think that reduces the costs of ship. Gain access to new features designed to unlock the next level of your empire. defensive aura - Inspiring Presence. It has huge guns and can provide bonuses to your fleet. I have a titan with nanobot cloud and all ships including the titan with regenerative hull. If you are fighting close to home territory then you may not find it very useful. When you only have one in a fleet it doesn't really matter, but some of those auras would get downright nasty if you had three or more Titans in the same fleet. These auras stack too as they aren't 'unique', so if you have 2 monsters with multi-burn. However, titans can be destroyed, and losing such a core function for the duration of time it takes to build a replacement titan can cost you big time, so ironically. All three in a separate fleet. Some Auras are better than other. Positive aura's benefit the fleet they're in. fire rate +5% do they stack? i doubt so but id like some confirmation if possibleBasically what the title says, I've experimented a bit, I've seen that usually the shield dampener offensive aura and the fire rate defensive aura usually work best, but I'm not so sure, thoughts? Thanks :) Accedi Negozio Comunità Assistenza Cambia la lingua Visualizza il sito web per desktop. Keep it in mind for Titan auras, harmful ones like rate of fire penalty, disengagement chance, and shield reduction will hurt any enemies in system. I usually have 2 titans per fleet. New comments cannot be posted and votes. Basically what the title says, I've experimented a bit, I've seen that usually the shield dampener offensive aura and the fire rate defensive aura usually work best, but I'm not so sure, thoughts? Thanks :)I mean yes, you can't stack multiples of the same aura. I've seen posts saying there was a glitch where the titan aura canceled. Well, different Auras do stack, but defensive auras are only appllied to the fleet the Titan is in. So a huge fleet will benfit greatly from having all 3 defensive auras. That said, subspace snare is almost always suboptimal when you get it. Remember offensive auras help all ships while defensive auras help only thier own fleet. Make sure the speed of the Titan design is slower than the speed of the battleships with it. You can't go wrong with this, generally it's what I compose my lategame fleets out of with 1-2 titans thrown in. A titan's defensive aura only gives a buff to allied ships in the same fleet. You aren't "covering more bases" you are making yourself weaker by not doubling down on strengths. The Giga Cannon has 75% base accuracy compared to 90% and 100% for the other Spinal Mount weapons, so it does particularly badly against high-evasion targets, Moreover. The issue with Titan auras is that buff auras are restricted to the fleet the vessel is a part of, while debuff auras are all enemies in the system. Stellaris Titan Auras Explored - How Do They Work? Montu Plays 105K subscribers Join Subscribe 805 Share Save 16K views 1 year ago The largest ship. These auras effect all friendly/enemy fleets in the system so these need to run with other fleets to max out their use. Regenerative hull is my favorite, mostly due to it helping in keeping my fleet in the field. . #5. They have the same sublight speed, but due to weighting for auto-designer/default templates, titans usually end up with 3 adv afterburners so giving them +20% more sublight speed than battleships. Aura This optional subsystem for Titans grants an aura which gives a negative effect to nearby enemy ships or a positive effect to nearby friendly ships. Also, offensive (debuffs) auras apply to the system, whereas defensive auras (buffs) will only apply to ships in the same fleet as the titan/titans. I've never seen 2 juggernauts under a single empire's control before, so i was wondering if thw aura would stack, or if they're treated like titan auras and can only apply once. Go to Stellaris r/Stellaris. Titans are enormous ships that make battleships look like kids toys. For the titan you want a debuff aura on it as buff auras only affect the titans own fleet. It can also be a hinderance to an. e. The aura applies to all enemies in the same system as the titan. Multiple instances of same aura do not stack. e. #1 SirSmokeALot [GER] Nov 12, 2022 @ 12:48pm Originally posted by Ryika: Defensive Auras are pretty worthless since they only apply to one fleet. A titan's defensive aura gives a buff to allied ships in the same fleet while a starbase, juggernaut, offspring ship's defensive aura gives a buff to all allied ships in the system. There's a reason conventional bypass weapons do an order of magnitude less damage than the others. i. If the titan is too slow put afterburners on it to speed it up as much as possible, or just have a couple other clone fleets not have titans. i have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan?I've been wondering for a while about this but never asked. In which case, there's two general roles for the. Make 6 variants with each aura for that fleet. As the corvette swarm enters its feeding frenzy, the cornered titan begins to helplessly cry for its fleet mates. fire rate +5% do they stack? i doubt so but id like some confirmation if possibleA Juggernaut is a fleet in of itself. 15. . You want mostly artillery ships with a sprinkling of carriers, I tend to do 4:1. This thread is archived. emptiness. Does anyone know exactly how the auras work at the moment? Could you hypothetically stack every type of friendly aura in the same fleet? Does only one friendly aura work? I assume offensive auras work system-wide against all enemies, can they also stack each effect simultaneously? Every fleet will want one titan as well. Negative shield regen and firing speed reduction auras don't stack. So: What aura do you guys use on your titans? I generally pick nanite swarm, but are others better? How valuable is armor/shield hardening? I don't think auras stack, but I'm not sure. As mentioned by others, different auras stack, but same auras don't. If you want second opinions, check out these threads: Ship Designs for 3. Ion Cannon (changes)-Increased the Utility Slots from 6 to 15-Can equip 2 of the Titan Support Auras (Don’t stack with each other but will stack if a Titan is in the same system)Add a 4th A slot to the 3rd. The auras are buffs or debuffs, but don't stack in the same gravity well. 1. One has a subspace snare and the other has quantum destabilizer. If you have two fleets with different negative effects, the enemy is hurt by both I also like to have dedicated Titan fleets too. I tested it with 3 Titans, each with -20% shields. i have 4 titans (with federation fleet aswell) 2 of them have shield -20% , do these debuffs stack? or should i get a different (de)buff with each titan? Вход Магазин Начало Опашка за откриване Списък с желания Точков магазин Новини СтатистикиShort version: as long as a single strike craft exists in a battle, PD will ignore all torpedoes, which can be outright devastating with rushed cruisers. Multiples of the same aura do not stack. Showing 1 - 1 of 1 comments. While optional, they do not cost anything. Basically what the title says, I've experimented a bit, I've seen that usually the shield dampener offensive aura and the fire rate defensive aura usually work best, but I'm not so sure, thoughts? Thanks :)Basically what the title says, I've experimented a bit, I've seen that usually the shield dampener offensive aura and the fire rate defensive aura usually work best, but I'm not so sure, thoughts? Thanks :)2 Answers. fire rate +5% do they stack? i doubt so but id like some confirmation if possiblei. Same bonuses of auras never stack, but different auras do have an effect. By the time crisis hits I like to have fleets that are usually 5 titans and 10 battleships. Mobility shapes conflict.